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Refactor zerobyte.sh to streamline Node.js setup
Removed redundant NODE_VERSION setup for Node.js during the build process.
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@@ -1,6 +1,5 @@
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#!/usr/bin/env bash
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COMMUNITY_SCRIPTS_URL="${COMMUNITY_SCRIPTS_URL:-https://git.community-scripts.org/community-scripts/ProxmoxVE/raw/branch/main}"
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source <(curl -fsSL "$COMMUNITY_SCRIPTS_URL/misc/build.func")
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source <(curl -fsSL https://raw.githubusercontent.com/community-scripts/ProxmoxVE/main/misc/build.func)
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# Copyright (c) 2021-2026 community-scripts ORG
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# Author: community-scripts
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# License: MIT | https://github.com/community-scripts/ProxmoxVE/raw/main/LICENSE
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@@ -38,11 +37,9 @@ function update_script() {
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msg_info "Backing up Configuration"
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cp /opt/zerobyte/.env /opt/zerobyte.env.bak
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msg_ok "Backed up Configuration"
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CLEAN_INSTALL=1 fetch_and_deploy_gh_release "zerobyte" "nicotsx/zerobyte" "tarball"
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# Workaround for high RAM during bun run build
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NODE_VERSION="24" setup_nodejs
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CLEAN_INSTALL=1 fetch_and_deploy_gh_release "zerobyte" "nicotsx/zerobyte" "tarball"
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msg_info "Building Zerobyte"
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export NODE_OPTIONS="--max-old-space-size=3072"
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